Outdoor Kids Club Ultimate Hunting Guide

Are you ready to learn about hunting in an ULTIMATE way? The Outdoor IQ’s Ultimate Hunting Guide Just for Kids includes 84 pages of fun, full color pages that

How to Draw Cool Stuff: A Drawing Guide for Teachers and Students

How to Draw Cool Stuff shows simple step-by-step illustrations that make it easy for anyone to draw cool stuff with precision and confidence. These pages will guide you through

A Kids’ Guide to the American Revolution (Kids’ Guide to American History)

Packed with anecdotes, sidebars, quotes, and illustrations, A Kids’ Guide to the American Revolution brings vividly to life the birth of our nation. Introduce young readers to the stakes, challenges,

The Streets of Paris: A Guide to the City of Light Following in the Footsteps of Famous Parisians Throughout History

From the author of Hidden Gardens of Paris, The Streets of Paris is Susan Cahill’s wonderfully unique guide to present-day Paris following in the footsteps of famous Parisians through

Mongolian Empire: History for kids: A captivating guide to a remarkable Genghis Khan & the Mongol Empire

Most people believe the Mongolian Empire was a small tribe known for looting, robbing, and pillaging. The Mongols used to be little more than nomads prowling the harsh and

Does It Fart?: The Definitive Field Guide to Animal Flatulence (Does It Fart Series)

From the scientist duo behind True or Poo?, their original New York Times bestselling sensation–a scientifically precise, fully illustrated, utterly hilarious guide to animal flatulence. Dogs do it. Millipedes

The Kids’ Guide to Birds of Florida: Fun Facts, Activities and 87 Cool Birds (Birding Children’s Books)

Introduce bird watching to a new generation of birders. Stan Tekiela’s famous Birds of Florida Field Guide has been delighting bird watchers for years. Now, the award-winning author has

Level 1 (How to Code: A Step by Step Guide to Computer Coding)

Introduces the basic principles of coding. Learn how to give instructions and turn instructions into code. Figure out how to debug code, solve problems and use algorithms. Includes basic

The Rules of Never: A Middle School Survival Guide

Age level: 9 – 12 | Grade level: 4th and up Phil Abrams wants what any sixth-grade boy wants: Fit in with classmates. Get along with teachers. Stay out