Video Games and Learning: Teaching and Participatory Culture in the Digital Age (Technology, Education–Connections (The TEC Series))

Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the “gamer generation”? This accessible book describes how educators and curriculum

The Learning Edge: What Technology Can Do to Educate All Children (Technology, Education–Connections)

After billions of dollars, thousands of studies, and immeasurable effort by educators at all levels, why is the performance of students and teachers so unaffected by technology? Moreover, what

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