Going Pro with Ableton Live

Ableton Live’s popular loop-based digital audio workstation has in recent years evolved into a full-fledged product that commands the respect and attention of…everyone. This streamlined manual is dedicated to

B is for Bitcoin

B is for Bitcoin teaches readers their ABCs using terminology used in the Bitcoin world like Altcoin, Bitcoin, Consensus, and more! Show off your love for Bitcoin by reading

Beginning Arduino: Second Edition (Technology in Action)

Want to light up a display? Control a touch screen? Program a robot? The Arduino is a microcontroller board that can help you do all of these things, plus

Angry Birds Playground: Question & Answer Book: A Who, What, Where, When, Why, and How Adventure (National Geographic Kids)

The world becomes a playground in this incredible book of questions and answers featuring Rovio’s hugely popular Angry Bird characters. The well-loved characters encourage children to ask big questions,

The Book of Unusual Knowledge

The Book of Unusual Knowledge is a mammoth 704-page padded hardcover book crammed with a cornucopia of information some useful, others not so much but all of it completely

STEAM Kids: 50+ Science / Technology / Engineering / Art / Math Hands-On Projects for Kids

A year’s worth of captivating STEAM (Science, Technology, Engineering, Art & Math) activities that will wow the boredom right out of kids! Created by an MIT engineer, award winning

Look Inside How Things Work

Have you ever wondered how cars roar along roads, or planes soar into the sky? Discover how all sorts of amazing things work, from fire engines and submarines to

Zero to Genetic Engineering Hero: The Beginner’s Guide to Programming Bacteria at Home, School & in the Makerspace

Update: some copies printed between December 3, 2018, and January 16, 2019, had a printing/spacing error. Contact the authors for more information. Biotechnology and genetic engineering are exciting new

Technology and Young Children: Bridging the Communication-Generation Gap

Teachers of young children are the technology gatekeepers in childcare programs. They are vital to the appropriate use of technology, yet little is documented concerning training and understanding of